This is an artistic prototype with basic controls. It was made for 2D design, 3D design and 3D animation subjects. The videogame (designed by me) takes place in some floating islands, which are called Airland, and where the main character, Lidia, lives. We used photoshop for the 2D designs, and 3D Max for the modeling and animation of the character and the scenario. In Unity everything was put together, controls were implemented, and post-processing was applied.